Why Can't WebRTC Connections Be Saved?

WebRTC connections are inherently temporary and cannot be serialized for future use. This limitation is actually a security advantage.

No, WebRTC Connections Cannot Be Saved

RTCPeerConnection is a live object in browser memory containing active network sockets, state information, and encryption keys. These components are bound to the current network configuration and cannot be restored later.

A WebRTC connection exists only in browser memory during an active session. After closing the page or refreshing, a new connection must be established.

Technical Reasons

RTCPeerConnection contains components that are inherently temporary:

  • Active Network Sockets

    WebRTC uses UDP/TCP sockets bound to the current IP address and NAT configuration. These sockets are destroyed when the network changes or the browser restarts.

  • DTLS Session Keys

    Encryption keys are generated during each handshake and are unique to that session. Exporting them would compromise WebRTC's security model.

  • ICE Candidates and NAT Traversal

    NAT traversal information is only valid for the current network configuration. When the network changes, ICE negotiation must be performed again.

Security Reasons

Even if it were technically possible to save connections, it would be a serious security risk:

Compromising Perfect Forward Secrecy

DTLS keys are generated during each handshake. Saving them would mean an attacker with access to stored data could decrypt all past communications.

Session Hijacking

Stored credentials could be stolen by malware or physical device access and used for eavesdropping or communication spoofing.

Replay Attacks

An attacker could reuse captured data to replay communications or gain unauthorized access.

Channel Expiration

Channels in InstDrop have a maximum lifetime of 1 hour and are automatically deleted. Stored connections would be invalid anyway.

Why the Current Implementation is Secure

InstDrop's current design is secure precisely because of the temporary nature of connections:

  • Each connection has unique encryption (DTLS/SRTP) generated during handshake
  • Channels are temporary with a maximum lifetime of 1 hour
  • The secret is a random 32-character string generated for each channel
  • The server stores no data about transfers or files

What Can Be Safely Stored

While connections cannot be saved, there are alternatives for easier reconnection:

  • Received files in browser (IndexedDB) – already implemented
  • QR code and link for quick sharing of new channels – already implemented
  • Preferred settings (auto-save, STUN/TURN servers) – can be extended

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